Sanctuary

Light Field Lab

'Duck Hunt' meets tech-noir.

Character Concepts

Character Concepts

Character Concepts

Game Setup | Initial Mechanics

Game Setup | Initial Mechanics

Game Setup | Initial Mechanics

Character Selection | Game Mechanic

Character Selection | Game Mechanic

Character Selection | Game Mechanic

Environment Concepts | Procedurally Generated base on User Input

Environment Concepts | Procedurally Generated base on User Input

Environment Concepts | Procedurally Generated base on User Input

Holographic Planning | Navigation Mechanic

Holographic Planning | Navigation Mechanic

Holographic Planning | Navigation Mechanic

Procedural Environment | XR Integration - Physical Game to Digital Game Pieces

Procedural Environment | XR Integration - Physical Game to Digital Game Pieces

Procedural Environment | XR Integration - Physical Game to Digital Game Pieces

Procedural Environment | Game Piece Design

Procedural Environment | Game Piece Design

Procedural Environment | Game Piece Design

Sanctuary

Light Field Lab

|

Game Design

Overview

Sexy game concept for a point-and-shoot, tech-noir themed holographic game. That's a mouthful! Ranging from procedural environment creation to haptic interaction with a holographic carousel to visual & sonic weapon feedback, I designed physical sets and props to programmatically affect the holographic game experience. A lot of fun to be given the freedom to craft this from concept to gray box.

Game Concept & Design

Game & XR Mechanics

Character Design

Creative Direction

Other Selected Works

Other Selected Works

Your scrollable content goes here