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Light Field Lab
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Game Design
Overview
A concept-driven holographic game experience exploring interactive storytelling, physical–digital integration, and player agency within a tech-noir environment. Sanctuary was conceived as a point-and-interact holographic experience integrating procedural environments, physical set pieces, haptic interaction, and synchronized audio-visual feedback. The project functioned as a sandbox for defining scalable interaction models and orchestration patterns between physical props, spatial design, and real-time holographic systems, from concept through gray-box prototyping.
Game & Experience Strategy
Game & XR Mechanics
Creative Direction
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